215 research outputs found

    Graphical Verification of a Spatial Logic for the Graphical Verification of a Spatial Logic for the pi-calculus

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    The paper introduces a novel approach to the verification of spatial properties for finite [pi]-calculus specifications. The mechanism is based on a recently proposed graphical encoding for mobile calculi: Each process is mapped into a (ranked) graph, such that the denotation is fully abstract with respect to the usual structural congruence (i.e., two processes are equivalent exactly when the corresponding encodings yield the same graph). Spatial properties for reasoning about the behavior and the structure of pi-calculus processes are then expressed in a logic introduced by Caires, and they are verified on the graphical encoding of a process, rather than on its textual representation. More precisely, the graphical presentation allows for providing a simple and easy to implement verification algorithm based on the graphical encoding (returning true if and only if a given process verifies a given spatial formula)

    Counterpart semantics for a second-order mu-calculus

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    We propose a novel approach to the semantics of quantified μ-calculi, considering models where states are algebras; the evolution relation is given by a counterpart relation (a family of partial homomorphisms), allowing for the creation, deletion, and merging of components; and formulas are interpreted over sets of state assignments (families of substitutions, associating formula variables to state components). Our proposal avoids the limitations of existing approaches, usually enforcing restrictions of the evolution relation: the resulting semantics is a streamlined and intuitively appealing one, yet it is general enough to cover most of the alternative proposals we are aware of

    An Algebra of Hierarchical Graphs and its Application to Structural Encoding

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    We define an algebraic theory of hierarchical graphs, whose axioms characterise graph isomorphism: two terms are equated exactly when they represent the same graph. Our algebra can be understood as a high-level language for describing graphs with a node-sharing, embedding structure, and it is then well suited for defining graphical representations of software models where nesting and linking are key aspects. In particular, we propose the use of our graph formalism as a convenient way to describe configurations in process calculi equipped with inherently hierarchical features such as sessions, locations, transactions, membranes or ambients. The graph syntax can be seen as an intermediate representation language, that facilitates the encodings of algebraic specifications, since it provides primitives for nesting, name restriction and parallel composition. In addition, proving soundness and correctness of an encoding (i.e. proving that structurally equivalent processes are mapped to isomorphic graphs) becomes easier as it can be done by induction over the graph syntax

    A Categorical Account of Replicated Data Types

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    Replicated Data Types (RDTs) have been introduced as a suitable abstraction for dealing with weakly consistent data stores, which may (temporarily) expose multiple, inconsistent views of their state. In the literature, RDTs are commonly specified in terms of two relations: visibility, which accounts for the different views that a store may have, and arbitration, which states the logical order imposed on the operations executed over the store. Different flavours, e.g., operational, axiomatic and functional, have recently been proposed for the specification of RDTs. In this work, we propose an algebraic characterisation of RDT specifications. We define categories of visibility relations and arbitrations, show the existence of relevant limits and colimits, and characterize RDT specifications as functors between such categories that preserve these additional structures

    Preface

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    Tiles, Rewriting Rules and CCS

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    Abstract In [12] we introduced the tile model, a framework encompassing a wide class of computational systems, whose behaviour can be described by certain rewriting rules. We gathered our inspiration both from the world of term rewriting and of concurrency theory, and our formalism recollects many properties of these sources. For example, it provides a compositional way to describe both the states and the sequences of transitions performed by a given system, stressing their distributed nature. Moreover, a suitable notion of typed proof allows to take into account also those formalisms relying on the notions of synchronization and side-effects to determine the actual behaviour of a system. In this work we narrow our scope, presenting a restricted version of our tile model and focussing our attention on its expressive power. To this aim, we recall the basic definitions of the process algebras paradigm [3,24], centering the paper on the recasting of this framework in our formalism

    Adaptation is a Game

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    Control data variants of game models such as Interface Automata are suitable for the design and analysis of self-adaptive systems

    Modelling and analyzing adaptive self-assembling strategies with Maude

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    Building adaptive systems with predictable emergent behavior is a challenging task and it is becoming a critical need. The research community has accepted the challenge by introducing approaches of various nature: from software architectures, to programming paradigms, to analysis techniques. We recently proposed a conceptual framework for adaptation centered around the role of control data. In this paper we show that it can be naturally realized in a reflective logical language like Maude by using the Reflective Russian Dolls model. Moreover, we exploit this model to specify, validate and analyse a prominent example of adaptive system: robot swarms equipped with self-assembly strategies. The analysis exploits the statistical model checker PVeStA
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